Check the painting for a Stardust. Frahma has better defense and offense in this form, as well as some very powerful damaging attacks. If you have questions, comments, suggestions, or criticisms, please email me at [email protected] and let me know. He has some really nasty hit-all-party-members attacks. Enter the forest. This time, get off at the first stop and cross the tree trunk. The puddle is a recovery point, so you may want to level up. The first Disc in The Legend of Dragoon has the most available Stardusts of them all. Head out of Donau and back to Fletz via the Barrens. Collect the Broad Sword, Spear, and 20 G. Save. Don't worry about the treasure chests right now. Use her Star Children magic, or summon the White-Silver Dragon if she's at a high enough level. Examine the cradle. Now go speak to Shana. In the next screen, take the teleporter, then walk north for a Poison Guard. legend of dragoon walkthrough Climb back up to the top of the slide; the chests along the way include a Burning Wave and a Gushing Magma. You'll win a Frozen Jet for this battle. Go left for a Gushing Magma. Everyone in my party was at Dragoon Level 5 and somewhere around level 30-35 when I was done leveling up. Talk to the guy at the clinic—he runs a fake weapon shop. Slide down the waterfall to get 20G. Catch Kate's Bouquet at the wedding. Items: Sun Rhapsody, Moon Serenade Now head along the right-hand path. Head past him and up the stairs. When you're back with your main party again, start to leave Deningrad. When you're done, take the north path. Tell them it is a revision of the law, not a submission of a bill. By now, incidentally, you should have 10 Stardust. The treasure chest at the far left contains a Midnight Terror. Move on and make sure you SAVE. You will win two Healing Potions and a Burn Out. Head up and take the center arch for 50 G, then use the left-hand arch to leave. You may want to use Dragoon Magic against him. You will receive 100 G. Go up the ladder. At the fork, take the right-hand path for a Mind Purifier. Head up right, then to the Mayor's house. Yeah, I'll show them! When he transforms, use the Special command and go all-out. Leave the shop and head up. Boss: Ghost Commander (Dark) and 4 Ghost Knights (Dark) In the screen beyond the peddler brothers, take the path that goes north of the sign. The chest contains a Body Purifier. Dart was Level 18, Haschel level 16 and Dragoon level 1, Albert was level 17 and Dragoon Level 3. When Frahma summons Monsters, do everything you can to take them out fast. Chest to the right of them is a Gushing Magma. Boss: Divine Dragon (Void) Climb back up. The chest to your left contains a Detonate Rock. Head back through the Valley of Corrupted Gravity to Fletz. Try the Valley of Corrupted Gravity by the Rock Fireflies, or you can head back to the Home of Gigantos and fight the Piggy enemies in hopes of winning Sachets. Let's play The Legend of Dragoon - Part 13: Lohan. Leave by the south exit (the one that the guard was blocking before.) Dragoni Plant turns out to be impossible to find, and instead they find Shirley, the ghost of the White Dragoon from the Dragon Campaign. Head up to the save point and save. He can also cause the Confused condition. When Rose introduces herself, choose the first option if you want to risk pissing her off. Examine the statue to the right in the Twin Castle . Leave and go into the opposite door (the first on the right.) Talk to the man standing at the far end of the cathedral (near the altar). There is a Clinic to the left of the Save Point. She's very strong magically but extremely weak against physical attacks. I have tried very hard to ensure that there will be no spoilers, except the unavoidable ones inherent in writing a walkthrough. Disc 2 battles can three times that, or more. Take the next teleporter to move on, then make sure you SAVE. Albert and Shana were at Dragoon Level 2, and Dart was at Dragoon Level 3. Take the left-hand path to get to the Weapon and Items shops. Left red door, Satori's Clinic. Head down the north tunnel (the eastern one is a dead end) and climb the ladder. (There are hidden paths all over the place; you should be able to figure out where they are.) Now head down and to the right, then through the door. Before you leave, check the sink for a Stardust. When talking to Charle, ask all three questions and a fourth will appear. The Black Monster, or me, Dart? Items: 50G, 20G, Key to Phantom Ship (rare), 200G, 100G, Bravery Amulet, Night Raid, Dancing Dagger section, the observation minigame is a foolproof source of two tickets (three minus the one for playing) every minute, or even as little as 30 seconds once the player gets fast. when you enter the marshland you follow the path until you reach the fort where there are five or six battles with Sandora … Now head back to the door that was locked. Enjoy the scene. When he wants 100,000,000 gold, Dart refuses. Now head to the Inn and check the device on the north wall of the second floor for yet another Stardust. Enjoy the cinemas. Don't ask me how a prisoner in Hellena managed to hide away 20G, because I don't know. Boss: Claire (Lightning) Take Mappi out first; he has an instant-death attack that can really hurt you. Head back through the Valley of Corrupted Gravity and go to Donau. I do NOT recommend Kongol, as he is far too slow and his magic defense is pitiful. The Legend of Dragoon Wiki Guide. Talk to the researchers and use the elevator at the left. The left fork takes you deeper into the volcano. Now hop across the rocks to get a moment of … Go right and take the rock for a brief scene about the Virage. Under the stairs there is a door leading into a cabin. Take the right-hand path to get to a Burning Wave (beyond the steps.) A room is revealed; ten locations inside the room are furnished with items. Boss: Dragon Spirit (Water) Head straight up in the first area. Here you will find an Angel's Prayer, a Leather Jacket, and 50G. Hop on and head to Vellweb by way of Deningrad, Kashua Glacier, and the Snowfield. (Unless you're traveling with Locke Cole of FF6, in which case you pick the lock. Unfortunately (in my opinion at least) you have to bring her along. In the morning, head to the teleporter. Go left and keep going to find a Recovery Ball in the hidden chest at the top of the path. *Of course, get revenge! Before you leave the village, check the tombstones. Lloyd has approximately a 300% evade rate. Tell him the truth. If you run out, a Spark Net will work too; in fact, pretty much anything but Burn Out is good here. Use the boat to go to the Ocean Terrace and speak to the mayor. Exit is to the north. I very strongly recommend that you change law #659 first, as it will make your life just infinitely easier. Then take the right-hand teleporter and head into the next area, where you'll see five red switches and a clump of Spinninghead enemies. As Albert, go look for Meru, and then take Meru to see Dart. You may want to consider equipping Dart with the Bandit's Ring to increase his speed. If the player selects all three correctly they win three tickets, for a net gain of two. Head north to move on. Go through the door. Get the Healing Rain and the Healing Fog from the chests. Pay very close attention to this room observe every detail. There is a Burn Out above the Rock Fireflies, and an Angel's Prayer to the right of it. In the next screen, the crevice to your right contains rock fireflies. Climb down the icicles. Items Won: Healing Potion (x4), Burn Out See the awning? Boss: Kanzas (Thunder) The second tower, Syuveil's, has nothing of interest but a brief scene. You get a Night Raid for defeating them. He'll teach you some of the basics of the game. Most of the treasure chests are empty, so don't be surprised when you don't get anything. Head back through the archway and read all three signs. Now it's onward to the Dragon's Nest. Use your three stones as follows in the triangle: Red, top; Yellow, left; blue, right. Find the house that has chairs and a table on the roof, and go inside. My Dragoon Levels and Experience Levels at this point are as follows: Once you're done leveling up, head to Donau. Purchase a bottle of spirits. Head through the archway, then down and save. Depending on if you're playing this game on a physical console or an emulator will determine how you use the codes found on this page. He is quick, but you are stronger. (It seems to me that Kaiser's soldiers are too trusting) You'll fight some Sandora Soldiers. Items: Mind Purifier (2), Attack Ball, Giganto Armor, Healing Breeze, Dragon Helm, Total Vanishing, Body Purifier, Speed Down, Flash Hall, Gravity Grabber, Dragon Shield, Rainbow Earring (from Martel). Items Found: Sun Rhapsody (x2), Spirit Potion, Healing Potion, Lance Pick a group for the upcoming boss fight and head up the tree trunk at the bottom right of the screen. Take the two elevators down and save. 9) Lastly, Rose, I ask you. You'll find a Save Point. Boss: Death Rose (Void) Just attack normally for the first part of the fight, and build up your SP. After the cinema scene, enter the first house on the right and speak to Kate. Use the Speed Down to slow him down a little bit, then take out first the Ball and then the Cannon. Items: Jade Stone, Blue Sea Stone, Golden Stone, Violet Stone After you get sucked into it, examine the pink sparkle to complete your mission here. Stop by to talk to Pete and his mom. Go back to Deningrad, where you will find Martel. You might want to stop by Lohan on your way and pick up a Legend Casque for everyone, as well as some Legendary Armors. In the next cell, hop on the boxes to reach a treasure chest with 20G. Go down the steps. Head down the stairs to the left to start the match. Enter the next shop up (the Items shop) and investigate the upper part of the screen for another Stardust. The treasure chest contains a Down Burst. If you answer incorrectly, she will wait, then ask the question again. If he uses his confuse/fear attack, just transform into a Dragoon to counteract it. The following screen has a Save Point at the upper right. Climb up Feyrbrand's nest and head up to leave. Head up, and at the "Y," take the left fork for a Mind Purifier. Go back and to the right this time. Then go for the head, killing off the left arm whenever it regenerates. Head back out to the Save Point. I'll get to it. You get a tremendous amount of money and experience for this. Once back, with the White-Silver Dragoon Spirit in hand, they hold it up to the unconscious Shana. Proceed north along the path to the next area, and keep going until you get to a fork. You'll want to stop by the item shop to be sure you're well stocked. Go back to the Inn. Go back and take the next teleporter. Then head left to the Inn. There is a merchant above you and to the left. Stardust: 6. Touch the plant and head back to the save point. Use Dart's Final Burst or Red-Eyed Dragon magic. I will NOT list them here. Search the telescope in the middle of the items shop. Head out of this cave, then go up, right, up, left, up, and up. Now head for the treasure chest. If Drake creates a barrier of wire, you must attack and destroy it first before you can reach him again. See the two blue pools? Items Won: Attack Ball Head across the stepping stones. The treasure chest to your right has 20G. It ain't a morning bug. Now it's time to visit Lavitz's house, but if you wish, you may want to stop by the Library and learn a bit more about the world. The Legend of Dragoon Wiki Guide. Belzac is a lot like Kongol--not very fast, extremely strong physical attacks and defense, and pretty much nothing in the magic department. After the cinemas, head into the Crystal Palace to meet Queen Theresa. Check the treasure chest and PAY ATTENTION during the mad ride to get the three numbers. Having Meru in your party is a good idea at this point, since she has a good healing spell and she's very strong against both magic in general and water in particular. You'll win an Attack Ball from them. Examine the painting. Go back to the area with five teleporters and go up to the 90° angle, then take the teleporter on the right. Double-bladed Axe / Falchion sword > Wheel / Painting > Blue flowers / Red flowers > Green Dragon head / White Gryffon Head > Pillows on furniture / Bed > Broom / Shovel > Boxing Gloves / Shield > Logs in fireplace / Empty fireplace > Giant mushrooms, brown / Grey..books? Play the games if you wish (the obstacle course is a trip!) There is a Spark Net in the other chest. Head back and across the stone, then step on the large spider web. His attacks work the same as before, but more powerful now. Go left again and take yet another rock. Leave and head across the bridge. Legend of Dragoon, The Hints. They will come in incredibly handy in the upcoming boss fight. Head to the Weapon and Item shops and check the red cloth for two more Stardust. The third tower, Shirley's, is just a ruin. After catching up on events since their jour… After a few rounds he will expel the captured member, causing damage to both that party member and another. You'll win a Moon Serenade, a Sun Rhapsody and a Healing Rain. It will jump to a far rock. Head back to the place where your little side path meets the main one. Head down and around to the other hole. Go back and head up the central stairs to meet King Albert. Take out Kubila first, then Selebus, then Vector. He has a bunch of spells that do serious damage and also take forever to cast, not to mention a phenomenal hit rate. Rose cannot use it; her stats are kept high in the early game to portray her as a veteran warrior, and it would be unbalanced. When you're ready to move on, head along the path below and to the right of the save point. When you are back on the World Map, head toward Neet. The first treasure chest contains an Attack Ball. It's a key! Take the teleporters to a large door with purply light coming from it. Also, purchase as many Dancing Ray items as your funds and inventory size will allow. You'll get a Brass Knuckle after you win this fight. When you enter Deningrad, the blue-marked door is both the Weapon Shop and the Item Shop. Have a nice meal, and before you leave, head back onto the roof. Before beginning the contest, Dart meet his old friend Haschel who has also signed up. After the FMV, head to the Crystal Palace. In the next screen, just follow the path. In the second area of the palace, check the path left of Wink for a Stardust. Wait and see which one uses magic. Shops: Weapons, Items Keep going to the right. Go back to the bar and talk to Kaffi (the chick in yellow.) Not bad for a battle where you basically just stand there. When he forms a violet-colored globe around himself, he cannot be hurt. You should now have 48. Albert's first two additions are mastered, and Rod Typhoon is at level two. Take the north one to get to a platform with a Sun Rhapsody and another teleporter, which will return you to the platform with four. Speak to the Wingly by the Save Point to go see the Ancestor. Go through it to find an area filled with moving blocks. I used Rose, Lavitz, and Dart. Help for The Legend of Dragoon on Playstation. If Frahma curls up into a little lump, your Dragoon offense and defense will be severely reduced. To your left, at the north end of the pile of rubble, there should be a Fake Shield. Now hop across the rocks to get a moment of minor drama, a Total Vanishing, and a Body Purifier. On the right, the upper pool leads to the Item Shop. Have Shana use healing items if it becomes necessary, which it shouldn't. There's a healing potion. Go back out and up the stairs. There is a Healing Potion to your left. He has decently strong attacks and a lovely reduce-HP-to-1 special. Go up the ladder. Straight ahead from the save point, you will find a Moon Serenade and a Sun Rhapsody. Just smack him a few times and don't waste healing items. Passage to bottom left leads to green door to Item shop and upstairs red door to Weapon shop. A curtain is drawn, and three of the items are replaced. The chest to your right is a Spirit Ring. at the top of the first flight (by the shelves on the wall.) (No, you cannot drink it. Head up the stairs to the left of the headquarters into the building on the left for a Stardust. Note the Legend Casque that the guy is offering--you will probably want at least one for the final battle, but you can always come back. You'll find the soul of Regole, another optional battle. Speak to the Sacred Sisters to find out what the heck is going on. The first big blue pool on the left takes you out of the Wingly complex. (I tend to master my Additions in order, lowest to highest, because that way it's easier for me to keep track. He also has a pretty decent evade rate. Level up here, since there are Rock Fireflies to heal you; you will probably want to be at about level 22-25 for the next major battle. This valley is really strange! Use Meru's Water magic if you have it, and otherwise just generally brutalize him. Take the south one (on the right-hand fork of the "y") to get a Healing Rain. Just walk through the first screen. Head across to the stable loft. Go back to the Undersea Cavern. After the fight, head down and look under the "tree trunk" for a Fatal Blizzard. *Shana Go up past the Save Point and through the north door. Dart and Haschel, in different brackets, each expect to face four warriors and a finals match. That is Coolon, your "wings." Go back to Furni and visit Harris's house to get your reward--a nice 500G. Hmmm, I wonder what they were up to after the lights went out? The second leads to a treasure chest containing Rose's Hair Band. Meru will disappear. Boss: Lavitz' Spirit (Wind), Zackwell (Dark) Now head to the castle. . Up the stairs is yet another empty chest. Head down, then right, after the scene with Shana. Go downstairs and speak to the Innkeeper. Head down the ramp and go through the northern doorway. Boss: Grand Jewel (Earth) In conclusion, on Disc 1, the "What's Wrong With The Scene?" (Recall her conversation with Haschel a few minutes ago!) After the little scare over the birth of the Virage Embryo, head right for a Frozen Jet. You must then tell him the 4 things that got switched around. Find the guard in blue and check the crockery near him for yet another Stardust. In the next room, watch the floor and the colours of the lights as they hit it. He will explain some of the basics of shopping, if you need him to, and using Items. Head back. Head back and take the left hand path. Afterward, head back into the shop. She's got a good Magic Defense but very little in the way of physical defense. The first room after that has a Magic Ego Bell and a Recovery Point. The Legend of Dragoon FAQ/Walkthrough v1.0 - Dragoon Master2. When the arrows start falling, run back. Boss: Mappi (Dark); Crafty Thief x2 (Dark) Haschel and Meru are stealing food from the dining room. Once in the next area, Rose will inform everyone that their dragoon stones are resonating together. Then take Kongol to speak to Albert. Go up the stairs and head right to fight the Elite. Now head back to Fueno. Return to the place where you found the Gushing Magma and head out the north exit. Stardust Locations. There is a Stardust in the lamp by the entrance. Stay at the Inn to restore your HP, then attempt to leave Lohan. Head back out and toward the top of the screen. By the way, you should now have 7 Stardust. Keep heading left. The chest near the Stardust contains 100G. The switch at the left opens a path to the Golden Dragoon Armor. Instead of it beaming its light onto her, it chooses her, and Shana wakes up to becoming the fourth Dragoon. The treasure chest there has 20G in it. Speak to Nello about the Green Project. Albert's Twister Glaive will be invaluable in this battle. Dart expected to fight Haschel, but Lloyd appears instead; he dodges Dart's attacks with inhuman speed, and launches devastating attacks. The first chest contains a Spark Net. Use the submission form, or email them as attachments to [email protected]/Guides are posted in their original, unaltered form. Take the right-hand path and the right-hand fork. Make sure everyone has plenty of HP, as Frahma has some vicious attacks that can just destroy your party. The barrels behind the round table hide yet another Stardust. The path immediately below you leads to 20G. In the next area, take the teleporter at the left, then take the next teleporter and enter the building. *Shana needs me! Talk to the Serdian family, and head north to leave. Hit it with Additions and use Wind-elemental items if you have them. Now head toward Volcano Villude. Take Haschel to see Kongol. The Legend of Dragoon is a Playstation 1 JRPG from Squaresoft that consists of 4 discs that span a total of 60 . Items: Body Purifier, Destone Amulet, Depetrifier, Darkness Stone, 500G. If you're using Meru, give her something to help her HP out; ditto for Rose. Dabas is missing for a … Take the lower-left path and go straight down. Head to the far north end of town and speak to the guard. Go up the stairs to your left. 6) Lavitz! Head north. Afterward, head back to Bale, rest, and stock up. Go down, and then up the spike. When you control Rose, go to see Haschel. Straight ahead is Kamuy. Once he has given you time to look at the room. Save. Revives a knocked out ally and restores 50% HP, 200G (Enter the green door across from the Clinic, then through the door to the left), 100G (To the right on the way to the Arena, across from the Stardust). Shops: Weapons, Items. She'll trade you a Physical Ring and an Amulet for your Stardust. Go down and hop on the rock to get back. Number 2 is finish Kongol's magic and abilities. Go right and up the stairs, then check the "dead" one for another Stardust. When you're ready, leave Seles and head to the forest. Go to the teleporter. Save again and fight your way back to the entrance. This boss fight is fairly easy. It costs a lot less to have Miranda cast Gates of Heaven, and believe me, you'll want the hard-and-fast power of the Dragoon Magic later. Head back into the previous room and down for a Charm Potion, then head to the right. Walkthrough-Disk 1 Part 4. In this fight, Frahma can summon Bomb Stars to help him out. After this fight, make sure Dart is equipped with the Red-Eyed Dragoon Armor. Second Round: Serfius (Fire) By the way, the challenges and counterchallenges are mildly amusing, if only because they are so cliché. You'll win a Healing Rain and a Halberd. She will be around twice as well defended as Haschel until Disc 2. Make sure you SAVE outside the Mountain of Mortal Dragon! Head out the door to your left. Third Round: Danton (Earth) The dragon uses fear, poison, and physical attacks. Albert and Kongol are in the weapons shop. Avoid the rocks. The key to it is that the starting room is always the same, so once you memorize that, the changes are more obvious. There is a treasure chest with an Angel's Prayer in the Inn. Jump to the far right to get a Felt Hat and a Therapy Ring. Take the right-hand ladder for a Satori Vest. After the battle and a short scene, involving rescue from a highly unexpected quarter, you'll acquire a new party member. It's none of your business. Albert: "I...cannot do that." Dart fights four opponents, all of whom cheat in some way. Head back to the headquarters and search the bottom left of the room for another Stardust. In the next screen, head up to get an Angel's Prayer. 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